newLinearMove creates a trajectory through xyz waypoints
This method works similar to newJointMove with the main
difference being that the resulting trajectory represents
an approximate straight line in cartesian workspace
coordinates.
NOTE:
Because the underlying IK relies on a local optimizer, the
generated trajectory and waypoints for large motions,
particularly large changes in orientation, may be poor. It
is important to check the output of newLinearMove() before
sending it actual hardware.
At the moment this method supports only exactly two
waypoints per call. This method also currently only
supports the following parameters.
'Duration' - time to completion [s]
'Velocities', 'Accelerations', and 'Time' constraints are
currently not supported.
Please see the newJointMove documentation for more information.