HEBI C++ API  3.4.0
hebi::Vector3f Struct Reference

Structure to hold a 3-D floating point vector (i.e., x/y/z components) More...

#include <vector_3_f.hpp>

Public Member Functions

 Vector3f (float x, float y, float z)
 Create a 3-D floating point vector from three floating point components. More...
 
float getX () const
 Returns the X component of the vector. More...
 
float getY () const
 Returns the Y component of the vector. More...
 
float getZ () const
 Returns the Z component of the vector. More...
 

Detailed Description

Structure to hold a 3-D floating point vector (i.e., x/y/z components)

Constructor & Destructor Documentation

◆ Vector3f()

hebi::Vector3f::Vector3f ( float  x,
float  y,
float  z 
)
inline

Create a 3-D floating point vector from three floating point components.

Member Function Documentation

◆ getX()

float hebi::Vector3f::getX ( ) const
inline

Returns the X component of the vector.

◆ getY()

float hebi::Vector3f::getY ( ) const
inline

Returns the Y component of the vector.

◆ getZ()

float hebi::Vector3f::getZ ( ) const
inline

Returns the Z component of the vector.


The documentation for this struct was generated from the following file: